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Middleware: Definition, Examples

Definition Middleware is a type of software that serves as a bridge between different applications, operating systems, or network protocols, enabling them to interact and share data. It simplifies the

Macro: Definition, Examples

Definition A Macro, in technology terms, is a series of instructions combined as a single command to automatically perform a specific task. This term is frequently used in software programs

Mobile Middleware: Definition, Examples

Definition Mobile middleware is a type of software that connects different types of software applications on mobile devices, including smartphones and tablets. It serves as a bridge, facilitating effective communication

Man-in-the-Middle Attack: Definition, Examples

Definition A Man-in-the-Middle Attack (MitM) is a cybersecurity breach where an unauthorized user intercepts communications between two parties without their knowledge. The attacker can monitor, modify, or manipulate the exchanged

Managed Print Service: Definition, Examples

Definition Managed Print Service (MPS) is a program offered by print providers that manages all aspects of a business’s printing devices. This includes devices like printers, scanners, faxes and copiers.

Microsoft Office SharePoint Server: Definition, Examples

Definition Microsoft Office SharePoint Server (MOSS) is an integrated suite of server capabilities that can help improve organizational effectiveness by providing control over electronic content, simplifying how people find and

Micropayment: Definition, Examples

Definition A micropayment is a small amount of money charged for a digital product or service, usually less than a dollar. These can include payments for articles, music downloads, digital

Manchester Encoding: Definition, Examples

Definition Manchester Encoding is a digital encoding technique used in data communication to convert binary data into signals for transmission. It ensures a balance of ones and zeros by dividing

Monad: Definition, Examples

Definition A monad is a concept in functional programming that defines how functions, actions, inputs, and outputs can be connected and managed in sequence. It’s essentially a design pattern that